Common abstractions
common/app¶
Common rules for a generic UI application.
This abstraction is wide on purpose. It is meant to be used by a generic user UI aplications wich no asumption made on the access they need.
Required variables: att,
common/chromium¶
This abstraction is for chromium based application. Chromium based browsers need to use abstractions/app/chromium instead.
It works as a function and requires a variable to be provided as arguments and set in the header of the calling profile. Example:
Required variables: domain,
common/electron¶
Minimal set of rules for all electron based UI application. It works as a function and requires some variables to be provided as arguments and set in the header of the calling profile. Example:
Required variables: name,domain,lib_dirs,config_dirs,cache_dirs,
common/game¶
Core set of resources for any games on Linux. Runtimes such as sandboxing, wine, proton, game launchers should use this abstraction.
This abstraction uses the following tunables:
@{XDG_GAMESSTUDIO_DIR}/for game studio and game engines specific directories (Default:@{XDG_GAMESSTUDIO_DIR}="unity3d")@{user_games_dirs}/for user specific game directories (eg: steam storage dir)
Required variables: att,user_games_dirs,system_games_dirs,XDG_GAMESSTUDIO_DIR,
common/gnome¶
Minimal set of rules for all gnome based UI application.
Warning
In the future, this abstraction could be generalized and renamed to gui
common/steam-game¶
Required variables: app_dirs,lib_dirs,share_dirs,